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I love the art on the tiles! Reading through the Design doc and then pairing it with the screen-shots, I can't help but think of this as brutal Catan. I am concerned over the balancing of the colonizer NPC, but the right balancing could make for a unique play-through each time. The Prisoner's-Dilemma-like strategy of a group victory option is a fun idea, and the sole resource being only food is exciting and slightly haunting.