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Thanks for playing! Scott Lee here - I'm the main dev behind the game.

If you're interested to know: we're working on porting the game out of the Unity engine into a custom engine right now and then have a number of features planned, including rebalancing. In addition: stuff like improving the way the market works, introducing trade (in part by having businesses produce items), having citizen attributes that are affected by events (like the starving traveler), and more. Certainly, more events and nuance to those events is something I'm interested in exploring.

It's taking longer than I'd like to finish, of course, but I do try to let anyone who plays know that I'm working on it. I appreciate your feedback.