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Elega Corporation

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A member registered Dec 17, 2018 · View creator page →

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Thanks for playing! Scott Lee here - I'm the main dev behind the game.

If you're interested to know: we're working on porting the game out of the Unity engine into a custom engine right now and then have a number of features planned, including rebalancing. In addition: stuff like improving the way the market works, introducing trade (in part by having businesses produce items), having citizen attributes that are affected by events (like the starving traveler), and more. Certainly, more events and nuance to those events is something I'm interested in exploring.

It's taking longer than I'd like to finish, of course, but I do try to let anyone who plays know that I'm working on it. I appreciate your feedback.

That is certainly one way to play! Working on a big update at the moment that will change things up for the better and make the dynamics a lot more interesting. Thank you for playing!

Hey inglishman, we just released v0.36 today, an update with some bugfixes. Please let us know if you're still encountering the loading issue. Feel free to send us an email to support@elegacorp.com as well.
https://elegacorp.itch.io/kallingkingdom/devlog/156052/kalling-kingdom-v036-and-...

Hey, inglishman, have you tried reloading the game? This is a known bug we're working on fixing right now.

https://elegacorp.itch.io/kallingkingdom

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Kalling Kingdom is a turn-based, fantasy themed, city building and decision game for Windows. 

The town of Trenn needs you - manage city expenses, make offers to attract new people to the town, invest in the world market, and manage the expansion of city businesses as you ward off monster attacks, decide whether to take refugees, and adapt to market recessions (or upswings).


View on Itch.io:
https://elegacorp.itch.io/kallingkingdom

This is the PRE-ALPHA v0.19 early access release: the full game release is expected to reach completion on August 31st, 2019.

A new fantasy themed, turn-based town building game that allows the player to manage a city:

  • Make cash offers to attract people to move to the town
  • Match citizens to new businesses you create with 5 different building types
  • Manage city expenses: military, water, waste, administration, and infrastructure
  • Invest in the world market: watch out for recessions and profit off market booms
  • Contend with world events and moral dilemmas: starving travelers seeking refuge, monster attacks, and more
  • Relaxing gameplay experience that employs player imagination, and removes all time pressure from decisions

Early access pricing is 50% the planned price of the full game release.

Details on the Itch.io page:
https://elegacorp.itch.io/kallingkingdom