Thanks! I think the "Fairfax Pona HD" font by Rebecca G. Bettencourt is doing all the heavy lifting for the style of the game. I should add a proper credits section in the description. I wanted to use the default godot text rendering for everything to imitate the ASCII terminal view, but then I decided not to do that, lol. I exported the glyphs from the font as a tilesheet to use it for godot's tilemap and add some funky animations to the characters.
I took quite a long break from working on it. I'll probably need to cut down the scope of the game and finish up the demo when I'll have the time to work on it again.