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Hexany Ives

25
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147
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A member registered Mar 12, 2023 · View creator page →

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Nice! Description sounds like the type of game I really enjoy but suck at lol. I'll check it out soon.

Great stuff! Needs some coins & treasure tiles though. What kind of dungeon have no treasure? lol

Thanks! I knew you would like them lol.

Hey! How is the email activation going? I'm just a little worried that you've already sent me an email, and I just haven't received it. Work takes quite a lot of my time rn, so sorry for not responding earlier.

I learned a bit of 6502 assembly to mess around with NES stuff. Never got too far with that though. I always forget that c64 is also 6502 based. I really like the 8-bit consoles and computers, so I'd love to check the Commodore 64 port if you are going to make it at some point.

I checked the wiki for fft job classes and damn... I forgot how many there are lol. I'll see what I can do with that.

As for the paid packs. Currently I release my stuff with pay what you want payment option ($0 or more), so I if you want to throw me a coin, you can do that.

I've considered releasing some paid only stuff in the future, but I feel it would be way less accessible. I'll need to think about that more.

Thank you! I want to draw a bunch of stuff for this pack soonish. Just need to find some time for that.

What human sprites you'd like to see? I'll add them to my evergrowing TODO list lol.

Interesting. I think it would be easier to discuss everything over an email, so I'll wait until your account activation.

I probably also need to get a new email account, since the skiff mail is basically on life support right now.

btw, are you making a roguelike with C and assembly? If yes then I wish I was as powerful as you lol. I'm quite bad at C and I know only a little bit of how to work with 6502 assembly, so I can't even imagine doing something like that.

Hey! I'm glad you like it! I was really busy with the job, commission stuff, and releasing some other packs lol, so I haven't updated this one in a while.

I think I have some time to do more commissions though, so I'm up for it.

Thanks!

I'd like to draw a blackletter pixel font to use for preview images in my packs, but there is probably a tons of them already lol.

Thank you! Drawing this sort of modular tilesets is fun as hell. I'd like to make a planet surface tileset and a tech base/mechanical tileset to go along with this one at some point.

Hey! Good to hear. I want to add 16 creatures to it soonish, so if you have any ideas of what creature I should draw, I'd love to hear them!

I'll check out your game, but I'm REALLY bad at slide puzzles lol, so I don't think my feedback would be too valuable.

Anyways good luck in your gamedev journey!

Thanks! I think the "Fairfax Pona HD" font by Rebecca G. Bettencourt is doing all the heavy lifting for the style of the game. I should add a proper credits section in the description. I wanted to use the default godot text rendering for everything to imitate the ASCII terminal view, but then I decided not to do that, lol. I exported the glyphs from the font as a tilesheet to use it for godot's tilemap and add some funky animations to the characters.

I took quite a long break from working on it. I'll probably need to cut down the scope of the game and finish up the demo when I'll have the time to work on it again.

Really really great! Would love to play Dwarf Fortress with tileset in this style (or any traditional roguelike tbh).

I would recommend to attach the example images to the announcement post on Mastodon to make it a bit more eycatchy. I almost scrolled passed it.

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Thank you too! I initially wanted to use tiles from my roguelike pack for one of my game projects, but never got to do much with it. Then I thought it would be nice to release it for free with CC0 license, so other people can do some cool stuff with them instead. Then the Nosferatube suggested in the comments to draw some multitile creatures, so I've made this pack!

All in all, it's nice to see my art, that could've been just stuck in a folder of unfinished projects, inspire people to create some art of their own. :)

That's sick! Would love to play it. Bonus points from me if you include the jester or a crab as one of the bosses. :D

Nice work! Gives me the Terraria/Minecraft vibes, but with a moodier/less saturated palette. I'd suggest to add some smoother transition tiles between rock & dirt, but other than that looks pretty great!

Thank you! I always get a bit anxious about posting my art on the internet. I'm self-taught artist, so I often get that feeling of being "not good enough", but seeing that my art inspires other people to create is great!

Hey there! I messaged you back like a week ago, just want to make you sure you got my response lol.

Sure do, you can send me an email at hexany.ives@skiff.com

Kyzrati has a really good article about making them! The multi tile robots in Cogmind are my worst nightmare lol.

I haven't done any commissions yet, but I'd be up to do some! (I really need to set up a proper portfolio page, huh)

Thanks! Multi tile creatures would be really fun to draw! I'd struggled a bit to fit some big creatures into a single 16x16 tile.

Thank you! Let me know if you are going to use it for anything, I'll be glad to check it out!

Pretty neat puzzle game! Managed to finish with 3:51 at my first try.

I've always loved the funky CGA 4-colour palettes. Especially the gnarly CMWB palette (the high intensity palette 1). Although, they are definitely an "acquired taste".