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(+1)

Not very clear what do do from the start. But otherwise an interesting idea for a puzzle game. Could be really good with a bit of polish.

Suggestions:

  • Some more visual hinting might help, like displaying an outline of the shape you’re about to add on hover (rather than just enlarging the tile)
  • Rather than have an instructions page, let the player learn the rules through playing the game.
  • Tooltips could help with this. Have a little explainer when you hover over the other tile types like grass etc.
  • Win/fail state not very clear. After a playthough I think the goal is to survive for as many turns as possible, and failure is when one of the shape types is extinct.

Possibly a bug or just an oversight:

  • Once I clicked on a rotate button, I couldn’t exit that state. Tried right-clicking, Escape key, clicking the button again, etc. Playing web version.
(+1)

Thanks a ton for playing, and the great feedback! 
>"like displaying an outline of the shape you’re about to add on hover"
This is a great idea, and would help with a lot with clarity.

>"Win/fail state not very clear. After a playthough I think the goal is to survive for as many turns as possible, and failure is when one of the shape types is extinct."
Yes exactly.  I hoped the count of shapes would help make that more clear, but I should give some more warning (like text turns red when you are at 1 shape left).  You can also lose by filling up the grid completely, but that doesn't happen often right now.

>"Once I clicked on a rotate button, I couldn’t exit that state."
Apologies, this is 100% an oversight. 

Thanks again for the great feedback, it's already given me some great ideas!