Thank you. I'm glad you ended up liking the game more than hating it. I didn't think the game would feel so difficult to beat to different people, but I suppose that's partly due to me testing and playing the game so much that I'm practically an expert at it, ready for those speed run attempts. I did build the game to be slow and cumbersome on purpose, but maybe I went a tad overboard with it.
Could you point out where you got stuck in the level geometry? I was trying so hard to prevent any spots where you can get stuck unless it happens due to an enemy who sandwiches you against a wall.
I was afraid the boss fight wouldn't be hard enough. Though, I guess it's more annoying than difficult as it is. The boss only takes half the hits needed from the norm when playing on the Easy difficulty. But I guess I should make the fight easier also on Normal difficulty.
Some tweaks should probably be made. Stamina drain from blocking being one of them. Healing from downed enemies based on the difficulty level and the damage from the blue drakes water blasts should be tweaked.
In any case. Thank you for playing. I'm glad you managed to beat it all the way through!