im no story expert but a lot of my knowledge comes from watching detailed film reviews on youtube, seeing how professionals craft a story and learning from their works.
subtlety can be a huge asset when making a story that works. being able to get an idea to the viewer without just outright stating the idea. i believe its even easier in games cause you have dialogue, images, and action/ choices that you can play around with and point towards an idea in stead of just 1 or 2 of them.