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Sorry to hear that. I wish all controllers would have worked but Unity's default settings for finding controller input didn't seem to allow for your controller then. We decided not to do keyboard controls because of the precise aiming that is needed in the levels, so joysticks seemed like the better choice. Thanks for trying and the good luck though!

That's weird, that's the controller I use when i make my games in Unity, and it works fine with other projects, might just be a webGL thing... (The controller is an XBOX ONE controller btw).

That is then indeed really weird. I only have tested it with PS5 but in unity it was setup for general controller using the new input system. So yeah must be web build problem.

Yeah probably... Well the jam has ended now, so cant do much,..