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If you mean the SharedArrayBuffer support, it has already been checked. 

Sweepnet found that it works in Chrome. I googled and it seems that some godot games don't work in non chromium browsers even tho it run on my PC on edge and firefox, but a temporary solution is still to use Goggle Chrome. 

I am using edge and I also get an error. I am not sure what this means.

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I tried installing a plugin in godot although I'm not sure if it automatically fixes the issue. Maybe if you got time and try it again? Lemme know if it works or not.

Edit: I added a downloadable if it still doesn't work.