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(2 edits) (+1)

Heyo, thank you for playing! Appreciate all the input.

(On further playthroughs I see that the units you start with also appear to be random so I guess its just the units I got weren't great for it?). There's a mention of game speed in the web version so I downloaded the standalone but I can't seem to find such a setting in game.

You need to run launcher.exe instead of hypercoven.exe, then you can select your starting units as well as game speed ("sloth") and more.

I like variety of units but I feel a lack of cohesion in them, maybe if the tiles they spawn on and their spawning circles matched the theme of the units or something the game world would feel a lot more alive. 

Oh, you remind me… this was my initial idea, having matching houses for each pair of units. Until I came across the Summoning Circle sprite and thought, well, screw it, this will do for all and save so much work.

I built a few buildings but have no idea what the stat increases do, maybe a tooltip or something might be helpful. … I feel like a lot of my gripes come from a lack of understanding of the in-depth gameplay elements.

Yeah, I am still unsure how to best do it. I want the details to be a bit mysterious, but that should be intriguing, not frustrating.