Some feedbacks as a shmup enthusiast
- Player movement should be screen-space dependent (So horizontal movement speed is the same as vertical all the time...normalizing diagonals can be good but not necessary)
- Wish that bomb had iframes
- Current controls are really awkward (one-handed play intended or not I'd like more or less regular controls)
- https://shmups.wiki/library/User:Xx-Henry-xX#Shmup_Dev_Tips_for_Aspiring_Devs_Ou... may help with making enjoyable gameplay loops
Also powerup item has absurdly fast animation cycle...I assume that's a bug?