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I really liked update 07, the base is great and has great potential for a variety of ideas and scripts.                                                                                                                                                             

I would like to share my ideas for future events:
1. Arrival of an intern (at the late stage of the game or in the middle of it, Dr. Bao sends a letter about the imminent arrival of an intern/assistant for us. A few days later in the evening (at the same time as we arrived at the base), we receive a letter asking us to meet the newcomer at the checkpoint. We we run there and, with the help of evidence, find out the fate of the missing person (he is dead in any case.) That is, we find traces, his scattered things, and later what is left of him.
2.Arrival of the inspector. One day, someone from above sends a inspector to us (I see him as a typical G-man). He comes/arrives through the checkpoint and silently begins to explore the base, while talking on the phone. During this event, all other events should be disabled.
3.Limbo. Just a "Groundhog Day" event. For several days, events should repeat at the same time, and Kel's sanity will fall.
4.Yeti. It would just be interesting to see him. Or even do something like hunt him. Photo hunts for example (as in GTA)
5.More interesting things behind the map. For example, make an ivent of a falling plane (small) near the wreckage of which you could find supplies