Thanks for the feedback.
A back button would be easy to implement I think, I already have something similar for the combat journal. Perhaps some sort of archive like VNs have could work too. I'll consider it.
I don't have Windows 11, but I blame Windows 11.
Sound effects could be better in general, I agree. I can't think of many that I really enjoy hearing. I think the prionosuchus chirp is my favorite.
I'm still adding animations so I'm thankful for any comments about them.
All of the "machine" levels have a predetermined layout which led to that section in particular being just a little too vertical for the camera. I'll look into it.
One of the compromises that I made with the method that updates save files is that it respecs characters. I made it this way so I could more easily re-balance them and also because I'm generally incompetent. This update Finnegan got a buff to his maximum resistance.
If you ever find yourself in that situation you can level up/respec from the orb at the main hub, although you can only do it at the start of the level to discourage players from min maxing every single encounter.
Geometrical is correct in this context. If champions increased exponentially there would be thousands of them after 12 years.
Finally, I think I probably messed up something during the final transition, but restarting the game should fix it if you really want to read the message. Just continue the save file as normal and it should take you to the last main hub.
Thank you for the feedback again.