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Played it, not at a lot to say but I liked it. First time I started it the character did not spawn, it worked on the second attempt though. I think having some speedrun sections might be cool in the future, holding down dash and moving around showed some promise, transition such movement into new attack combos that create more momentum when slicing up an enemy and you got something special.  

Thanks for the feedback & bug report. I'll definitely be experimenting with the things you mentioned as they are mostly things I was already thinking of doing.