So far, my experience with the new update has been fantastic. The new base design makes it feel as though your station is undermanned, I like how the main entrance and garage were basically swapped, and the meat locker in the basement is really good at making you feel as though you cant be safe in your own home. Additionally, I like how the Ariral's(?) events were done, and that the radio tower was given functionality. I have experienced what I believe to be a new event and I have to say hats off, I was literally having a panic attack during that sequence, which is how it should have been.
I do have one criticism, and I know I can turn it off, but I hate the damage system. More specifically, I hate the damage system in relation to the physics of the game. The physics system is the perfect level of jank for the game, it is crazy enough to feel like a break from the horror, and manages to balance being an nuisance and a punishment pretty well. For example, you're driving on a bridge and your ATV decides to hit the railing for some reason, You find it hilarious at first, are slightly annoyed at the time wasted getting up and getting your ATV off the railing, but that annoyance is fleeting. The damage system changes this. Several times while driving I was thrown off course randomly and into objects I couldnt avoid in time. This has even gotten me killed on occasion. Beyond that, it no longer feels funny when such events happen because now Im getting punished with player damage that will limit your FOV, thereby worsening your ability to navigate even more and likely causing more accidents. This also gets rid of the fleeting annoyance, because now Im constantly aware that I have to get a medkit unless I want to risk dying. The game already had a system to punish reckless driving in the form of ATV damage, but player damage through physics(beyond fall damage, to a certain degree) is bound to cause issues where players take damage that wasnt their fault and have to live with it until they get medical attention or until it goes away.
Sorry for the rant, my opinion of the update is still really positive, and Id consider it a 8/10 with the physics damage off. I find most of the new features to be really good for the game going forward, though I really feel like physics damage is counter productive to that.
Viewing post in Voices of the Void 0.7 feedback
I like this review about the damage system. maybe a different kind of damage? like getting knocked out for a few hours depending on sleep and food levels or just a set amount of time based on the damage? I've been playing pretty hardcore for the last few days and the only time I have felt annoyed is with dying from ATV accidents. Just goes from funny to annoying pretty fast. maybe even an equipment that prevents damage from accidents like those airbag suits people who race motor cycles wear? now its progression.