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The visuals are quite unique, reminds me of old FMV games from the CD-i days. The eerie track in the backgroud is very fitting for the visuals, and the visuals themselves seem to replicate what I assume was the desired style well.

I will say that the auditory anomalies were a little loud, and the game had a tendency to trigger dialogue sequences right as one of them started, leading to me having to endure a loud constant noise while I tried to read, and making me mostly speed through the text so I could get to dealing with the anomaly quickly (this also happened at the end, which drowned out the voices entirely and went on during the credit screen). Some of the voice lines cut off early as well, though that's a smaller issue. I felt like the game session was a bit long, or at least anomalies and wave imbalances happened all in a short burst and then led to a long stretch of time where nothing was happening.

It's not really my thing kink or gameplay-wise for the most part, but it's still a very well made project with only one or two bugs that affect the experience. Everything else is there and well made, specially the visuals! It must have been a pain to get them all in place within the jam's time limit, I'm very impressed at how well they emulate FMV style, very stylish!