Played it for about an hour, although I'd seen a lot of it on stream.
This game is super rad. I haven't quite managed to ghost it yet, but I did manage to beat it with no weapons and items, which was a lot of fun.
Unarmed combat focusing on drop kicks and grappling to get the advantage is a ton of fun, although you probably shouldn't be able to block swords unarmed so easily. Maybe make it timing-based?
The damage also feels a little high for your punches. Like what even is the point of swords right now?
I also think a finisher move that works like the stealth kill on downed enemies would make a lot of sense. Maybe a falling execution if you drop on to an enemy with a sword as well?
Guns and the invisibility scrolls are exactly as OP as they should be. They're great fun to play around with. A more balanced version of a gun might be a single-shot pistol that's very slow to reload?
I'd like a faster movement option with the levels being so big. A sprint would also let you add a slide into crouch, which would be a lot of fun when trying to stealth fast and could also double as a sliding tackle for combat.
Another movement option I'd like to see is descending to a ledge hang from crouched. That'd make getting down from tall places a lot less janky.
I had some slowdown in enemy-heavy areas.
Overall, great/10