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The HP Based Damage of the Spikes does not kill Rocksters.  I have Rocksters with health of 1.63k and Spikes with % of HP at 34%

Surely three hits from a Spike at 34% should kill any monster (3 x 34% = 102%)?

To test this I have removed the Gunshots and Laserguns and left just a row of 11 x Spikes.  The monster strength has indeed gone right down after being Spiked four times, but despite having 11 x Spikes and the monsters being spiked over and over again many times, they do not die.  I suspect they are eventually killed by the Spikes Health Damage.

(1 edit) (+1)

"Health based damage" is based on current health, not max health

Thank you.  Yes, having modelled it in a spreadsheet, and playing with just one monster and a series of spikes, I see how it works as you say.  Thank you for explaining.