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The gun is indeed good. I feel like this just needs juice at this point. (sound effects, screen shake, etc.) Some smaller feedback:

  • It threw me off that the dash/roll didn't have i-frames until I saw the rune upgrade for that, but it still felt kind of useless. Or at least very situational- if you were crowded at a short distance, the only way out is dying.
  • When I first booted it up, the only controls shown in the menus were for controller. After I started playing, the M/KB controls were available.
  • The gun tooltips when hovering(?) on the ground would move out of view if I moved the mouse.
  • I wish there was an easier way to compare weapons, or if it were easier to parse the differences.

Thank you for playing! I'm not much of a screen shake enjoyer, but I have planned to add some - have to decide exactly where I want it to happen.

The upgrade allows you to dash through enemies as well, upgrades aren't final of course so I'll keep on tweaking.

The displayed controls should change according to the last used input device, so during gameplay too.

Yeah the gun tooltip infodump has been a bit of a problem I've been holding off trying to fix. I have some ideas.