I'm gonna start off by saying that this game has potential purely because true RPGs are a genre completely abandoned by studios and indies alike at this point. There's a lot of games out there that call themselves RPGs, but which do not do the thing that this games does -- changing the player's journey based on his stats. I like that you start off the game as someone with literally no skills. I like that lacking certain skills locks off paths to the player. My advice about all of this would be whatever you do with this game in the future please do not make it possible for a player to max out all the skills in a single playthrough. It takes away from the main strength that this game could have. Also a fair warning that making any kind of true RPG can very quickly escalate into terminal scope creep due to just how many different stat configurations have to be accounted for and having to provide unique content for different stats.
I got two endings -- the naked guy one and the goblin one. Sedating the bird was funny. I think the graphics work really well for the type of experience you're going for and I think they're evocative enough to work as is. Of course most people might not agree with me, so maybe your ideal sweet spot would be to keep the art direction and just improve the fidelity a bit.
The story all on its own is fun -- not just funny -- fun. The tone is just right for this style of game. I liked the writing but it has a lot of ESL spelling and grammar errors all over the place.
Still felt like playing some kind of lucasarts game from the 90s (except actually funny) so that's good.
The thing I like the least is the pixel hunting. Some interactive objects have way too small of an interaction collider or blend just a little too much into the background (the grain). If you overcome this properly you've solved one of your main problems.
The core of the game is absolutely the stat system. This is the one thing that makes this game stand out among a sea of other games. Focus on that. If you didn't have it it's possible I might have come to the conclusion that the game has nothing to offer.
PROBLEMS AND BUGS
Only serious bug I encountered is that when you click exit game it just places you in the home screen (with the stats) but everything is frozen. Pressing Z just refreshes the whole program but nothing happens. Have to alt+F4 the game to close it.
Starting a second run spawns you in front of the mounted head without any of the intro dialogue. If you walk left to the intro dialogue position only then is the dialogue triggered.
Finishing a second run tells you you have 3 spare points but only allows you to use 2.
This happens too from time to time. Just randomly.