It won't start for me. I gave it ~5 minutes and it just sat in background processes until I killed it from task manager. Logs:
Mono path[0] = 'C:/Users/MYUSER/Downloads/Cult of Damaskus 0.55F WIN/Cult of Damaskus 0.55F WIN/Cult of Damaskus_Data/Managed' Mono config path = 'C:/Users/MYUSER/Downloads/Cult of Damaskus 0.55F WIN/Cult of Damaskus 0.55F WIN/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers. Initialize engine version: 2023.1.11f1 (fbf46ad88f3d) [Subsystems] Discovering subsystems at path C:/Users/MYUSER/Downloads/Cult of Damaskus 0.55F WIN/Cult of Damaskus 0.55F WIN/Cult of Damaskus_Data/UnitySubsystems Split Graphics Jobs are not supported on Direct3D 11. Reverting to Native Graphics Jobs instead. GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA TITAN Xp COLLECTORS EDITION (ID=0x1b02) Vendor: NVIDIA VRAM: 12139 MB Driver: 31.0.15.3623 Begin MonoManager ReloadAssembly