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Our designer had not used the 2D side of Unity before this Jam. There was a lot of crash course learning there. One of our artists hadn't touched pixel art in 10 years, so she had fun getting back into it. As for publicity, with over 1000 entries, getting your name out there and people trying is important. We've also learned that our scope of game may have been too large for the Jam for some players. They want short and sweet, while ours takes a while to set in and show itself. This is our first Game Jam and we've learned a lot along the way.

Here's our game. It's a longer submission, as we've mentioned, and has a story and quest line leading you to the ending. Give it a try and let us know what you think:

https://strangereality.itch.io/pathologic

I am on mobile now, added your game in a collection will definitely check it out when on PC,

Congratulations on your game jam and being in top 15 most rated game!

Do consider playing my game do and rate for it aswell