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About March 24 Week Sauce (I have joined but...):
Excuse my ignorance but why are the assets so tiny? They'll be lost on today's display screens. Even my laptop is 2880px across.

Ah! That's the beauty of pixel art games. You make them at tiny resolutions, so they don't occupy a lot of memory and they are "easier" to draw. Then you zoom in, render the game bigger. For example, check out this game made with those assets: https://prelorder.itch.io/dungeon-deepest-treasure
Makes sense?