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Mystery Coconut

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A member registered Oct 26, 2016 · View creator page →

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Great game feel! I love the target selection, the sounds, and how the different weapons and enemies all work. Thanks so much for participating in Week Sauce!

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I know I normally complain when our community on Discord cannot decide and multiple themes end up tied in the poll. But this time I cannot blame anyone but myself, since I didn't conduct a survey at all. You are gonna have to believe me when I say it wasn't because I totally forgot, but rather so people could focus on the voting that really matters going on about now. And before anyone accuses Week Sauce of not supporting democracy, I should mention I was not rushed at all when I got the themes for this month’s Week Sauce jam out of some of the favorite runner-ups from previous months. The themes for November 2024 are… 

👥 Shapeshift

or/and

🔪 Murder, Mystery, and Mayhem

You could do a game about sneaking around an uptight English school/castle after drinking some disgusting potion. Or maybe about getting invited for  dinner at some English manor/castle and getting a pretty bloody entree. Or even about some definitely not English spirit foxes, with way too many tails, on a rampage through a fortified temple/castle. As usual, it is all up to you, we accept it all! But castles get you extra points. And remember, if you don't like either of these themes we totally accept anything else you make.

Not sure why we are so loose with our rules? Read on.

About Week Sauce

What's Week Sauce anyway? It is a jam for people that want to participate on game jams but cannot commit to strict dates or enjoy being judged. It is a very chill, non-ranked jam, that doesn't have a lot of requirements. You only have to make a game (of any type, tabletop games included) in 7 days, and then publish it. More importantly, you don't need to make it in 7 consecutive days; you can decide what days work for you. We also don't care if it turns out to be 8 or 10 days instead of 7. We don’t even care how you define what “a day” of work on your game is. Week Sauce is not even a monthly jam (we only change the theme every month), so you can really spread those 7 or so days as much as you need, and we will still accept your entry! 

You can work in any engines or programming languages, alone or with a team, and even the theme is completely optional. The only important thing here is to support you on developing and posting a very minimal game, from start to finish. It is a very VERY chill jam that hopefully helps you improve your game-making skills or break free of a creative rut.

You can join whether you are new to game development and looking for a no-pressure environment and some help to start, or you just have a lot going on in your life and need a more flexible schedule. Although publishing a game on itch.io is not a requirement, we have been hosting jams here every month, and almost all our submissions have been through itch.io. So…

Cheers!     
—Miguel Friginal (@mysterycoconut)

Welcome to another Week Sauce game jam

If it is your first time joining us, you should know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. We are all about having a good time while working on our games, so there is no competition, we are very loose with deadlines (just get in touch if you finish your project after the end of the month), and even looser on judging your work (as in, we will not). Participate, join our Discord to talk with us about your project, ask for help, and offer advice and cheer to other participants. 

Week Sauce is also a super friendly international community, open to people of all ages and levels of experience that just want to have a good supportive environment to work on their little creations, so if you know of somebody that would benefit from that, send them our way!

The community in our Discord server normally votes for a (totally optional) theme, in case you need help getting the creative juices going. This time around, the organizer was just not that organized and forgot to create the poll in time 😅 But hey, back in September two themes had been pretty close to winning the poll, so why not use those instead? The themes are…

👥 Shapeshift

or/and

🔪 Murder, Mystery, and Mayhem

As usual you can use one them (maybe a game about sneaking around an uptight English school/castle after drinking some disgusting potion?), the other (maybe a game about getting invited for  dinner at some English manor/castle and getting a pretty bloody entree? ), both (maybe a game about some definitely not English spirit foxes, with way too many tails, on a rampage?), or none at all and do your own thing instead. It is up to you. The jam accepts everything and anything you make.

As always, thanks for joining us, and have fun!   
—Miguel Friginal

Thanks for participating in Week Sauce! Your game is great! The only thing that was confusing on the first run was I didn't realize the green blocks were killing me. Probably they should look more dangerous (different color? Flashing? Spikes?). Good music too, well chosen. Hope you continue participating in our jam, join the Discord if you want more feedback or just to chat about your projects!

Hey! Thank you for participating in Week Sauce! Just wanted to tell you that, although we recommend working on different games each time, it is not a hard rule (we don't have many of those). Others before have worked on a game multiple weeks in a row, and if that helps you in any way, you are more than welcome to submit your updates to Week Sauce as new entries. If you haven't already join our Discord, write about your project so people can give you encouragement and feedback (if you need it). We are here to support you. Cheers!

      

October is the month of creepy twins staring at you from art deco (possibly liminal) hotel corridors, so of course our community on Discord could not decide for just one theme for this month’s Week Sauce jam and voted for two instead. The themes are… 

😱 Collecting Frights

or/and

💥 We Have A Breach!

Is your game about a group of spiky haired ghost catchers that "gotta snatch'em all", while they learn a moral lesson about self-value and friendship they will quickly forget in the next episode? About building a dam right in front of a small Midwestern town, so when it eventually sprouts a leak you have to hurry the evacuation of that last stubborn neighbor that somehow prefers underwater property to moving to the Pacific Northwest? Or about snooty aliens getting into your starship through all those hull cracks you never bothered to repair, ready for their version of trick-or-treating: "Starburst or chest burst"?  As usual, it is all up to you, we accept it all! And remember, if you don't like either of those themes we totally accept anything else you make.

Not sure why we are so loose with our rules? Read on.

About Week Sauce

What's Week Sauce anyway? It is a jam for people that want to participate on game jams but cannot commit to strict dates or enjoy being judged. It is a very chill, non-ranked jam, that doesn't have a lot of requirements. You only have to make a game (of any type, tabletop games included) in 7 days, and then publish it. More importantly, you don't need to make it in 7 consecutive days; you can decide what days work for you. We also don't care if it turns out to be 8 or 10 days instead of 7. We don’t even care how you define what “a day” of work on your game is. Week Sauce is not even a monthly jam (we only change the theme every month), so you can really spread those 7 or so days as much as you need, and we will still accept your entry! 

You can work in any engines or programming languages, alone or with a team, and even the theme is completely optional. The only important thing here is to support you on developing and posting a very minimal game, from start to finish. It is a very VERY chill jam that hopefully helps you improve your game-making skills or break free of a creative rut.

You can join whether you are new to game development and looking for a no-pressure environment and some help to start, or you just have a lot going on in your life and need a more flexible schedule. Although publishing a game on itch.io is not a requirement, we have been hosting jams here every month, and almost all our submissions have been through itch.io. So…

Cheers!    
—Miguel Friginal (@mysterycoconut)

Welcome to another Week Sauce game jam

If it is your first time joining us, you should know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. We are all about having a good time while working on our games, so there is no competition, we are very loose with deadlines (just get in touch if you finish your project after the end of the month), and even looser on judging your work (as in, we will not). Participate, join our Discord to talk with us about your project, ask for help, and offer advice and cheer to other participants. 

Week Sauce is also a super friendly international community, open to people of all ages and levels of experience that just want to have a good supportive environment to work on their little creations, so if you know of somebody that would benefit from that, send them our way!

In any case, every month the community in our Discord server votes for a (totally optional) theme, in case you need help getting the creative juices going. For October two themes got the same amount of votes! This happens so often we should give up and have "twins" as the theme for every month from now on. The themes are…

😱 Collecting Frights

or/and

💥 We Have A Breach!

You can make your game about buying Collectible Card Game booster packs and then checking your bank account at the end of the month. Or about protecting your evil corporation from the cybersecurity attacks of a disgruntled employee breaking the terms of their contract. Or you can combine the themes and do a game about the usual drooling alien that got onboard your starship at the last pit stop. Do one! Do the other! Do both! Do none of those and instead do your own thing! As always, it is up to you! The jam accepts everything and anything you make.

As always, thanks for joining us, and have fun!   
—Miguel Friginal

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Voting for the jam's theme is happening right now on Discord. The options this month are…

👁️ A Change In Perspective
💥 We Have A Breach!
🐲 Kaiju / Size Difference
🖖 Prime Directive / Non-Interference
😱 Collecting Frights

 Join the Week Sauce Discord server, and go to the #announcements channel before September 30th to vote. 

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September is already here, and so our community on Discord voted for another theme for this month’s Week Sauce jam entries. The theme this time around is… 

🦄 It's Like (?) But With (?)

I know, I know… we were supposed to give you a solid theme, but instead we are making you work by filling up the blanks. But we believe in you! Is it like a deck builder, but with less cards and more rim joints? Is it like Resident Evil but with more than just 3 people taking care of the global zombie menace? Is it like a space opera, but with some actual singing of operas? We accept it all! And remember, if you don't like the theme we totally accept anything else you make for Week Sauce.

Not sure why we are so loose with our rules? Read on.

About Week Sauce

What's Week Sauce anyway? It is a jam for people that want to participate on game jams but cannot commit to strict dates or enjoy being judged. It is a very chill, non-ranked jam, that doesn't have a lot of requirements. You only have to make a game (of any type, tabletop games included) in 7 days, and then publish it. More importantly, you don't need to make it in 7 consecutive days; you can decide what days work for you. We also don't care if it turns out to be 8 or 10 days instead of 7. We don’t even care how you define what “a day” of work on your game is. Week Sauce is not even a monthly jam (we only change the theme every month), so you can really spread those 7 or so days as much as you need, and we will still accept your entry! 

You can work in any engines or programming languages, alone or with a team, and even the theme is completely optional. The only important thing here is to support you on developing and posting a very minimal game, from start to finish. It is a very VERY chill jam that hopefully helps you improve your game-making skills or break free of a creative rut.

You can join whether you are new to game development and looking for a no-pressure environment and some help to start, or you just have a lot going on in your life and need a more flexible schedule. Although publishing a game on itch.io is not a requirement, we have been hosting jams here every month, and almost all our submissions have been through itch.io. So…

Cheers!    
—Miguel Friginal (@mysterycoconut)

Thanks for participating in Week Sauce! Love the simple mechanics of this, but agree with Mauricio that the difficulty really ramps up quick at the end. Would have also liked that holding the direction keys down would make the scarecrow move, instead of having to tap on the keys constantly. Great job, hope you participate again in the jam!

Thank you for joining Week Sauce! Your game is great, love the creepiness. Hope you participate again!

Welcome to another Week Sauce game jam

If it is your first time joining us, you should know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. We are all about having a good time while working on our games, so there is no competition, we are very loose with deadlines (just get in touch if you finish your project after the end of the month), and even looser on judging your work (as in, we will not). Participate, join our Discord to talk with us about your project, ask for help if you need it, and offer advice and cheer other participants. 

Week Sauce is also a super friendly international community, open to people of all ages and levels of experience that just want to have a good supportive environment to work on their little creations, so if you know of somebody that would benefit from that, send them our way!

In any case, every month the community in our Discord server votes for a (totally optional) theme, in case you need help getting the creative juices going. For September the theme chosen was…

🦄 It's Like (?) But With (?)

…and you can fill up the blanks with whatever you can think of. Is your game like Counter-Strike, but with more store counters and union strikes? Is it like Among Us but with players that don't know if they are Impostors or just have impostor syndrome? Is it like Hades but with hell being Friday night at the office, and you are one literal boss battle away from finally escaping and going home? As always, it is up to you! And hey, if you don't feel inspired by this theme, remember that it is totally optional! The jam accepts everything and anything you make.

As always, thanks for joining us, and have fun!  
—Miguel Friginal

Thank you for participating in Week Sauce! Pretty cool project! You may want to add a content warning to the description though. Hope you participate again in the jam!

Thank you for participating in Week Sauce! Great first game! Hard too! Love the pixel art, and the little jump animation, and the music goes well with it. Keep making these!

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Once again the community could not decide, so we got two themes to choose from this month. The themes for August on Week Sauce, voted by our community on Discord, are…

🕙 Time Travel

or/and

🌾 Harvest

We accept it all, from wibbly wobbly, timey wimey stuff, to harvesting crops, organs, or souls, to exploiting the fabric of the time continuum to make your pixel vegetables grow with none of the boring and hardship-related parts of farming. Once more, it is all up to you!

And remember,  if you don't like the themes we totally accept anything else you make for Week Sauce. Let's make some games!

About Week Sauce

What's Week Sauce anyway? It is a jam for people that want to participate on game jams but cannot commit to strict dates or enjoy being judged. It is a very chill, non-ranked jam, that doesn't have a lot of requirements. You only have to make a game (of any type, tabletop games included) in 7 days, and then publish it. More importantly, you don't need to make it in 7 consecutive days; you can decide what days work for you. We also don't care if it turns out to be 8 or 10 days instead of 7. You can work in any engines or programming languages, alone or with a team, and even the theme is completely optional. The only important thing here is to support you on developing and posting a very minimal game. It is a very a chill jam that hopefully helps you improve your game-making skills or break free of a creative rut.

You can join whether you are new to game development and looking for a no-pressure environment to start, or you just have a lot going on in your life and need a more flexible schedule. Although publishing a game on itch.io is not a requirement, we have been hosting jams here every month, and almost all our submissions have been through itch.io. So…

Cheers!    
—Miguel Friginal (@mysterycoconut)

(1 edit)

Welcome to another Week Sauce game jam

If it is your first time joining us, you should know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. We are all about having a good time while working on our games, so there is no competition, we are very loose with deadlines (just get in touch if you finish your project after the end of the month), and even looser on judging your work (as in, we will not). Participate, join our Discord to talk with us about your project, ask for help if you need it, and offer advice and cheer other participants. 

Week Sauce is also a super friendly international community, open to people of all ages and levels of experience that just want to have a good supportive environment to work on their little creations, so if you know of somebody that would benefit from that, send them our way!

Anyway, every month the community in our Discord server votes for a (totally optional) theme, in case you need help getting the creative juices going. For August two different themes tied for first place, so as usual when this happens (that by the way, is way more often than I ever thought possible), you can use one, the other, both, or none. The themes are…

🕙 Time Travel

and/or

🌾 Harvest

Is your game about a blue police box with a penchant to always appear right before an apocalyptic situation develops? Is it about an apprentice grim reaper harvesting not-so-willing souls? Or about the dangerous paradoxes in crop rotation that emerge when you keep accelerating and decelerating time around your Farm Village? As always, it is up to you! And hey, if you don't feel inspired by this theme, remember that it is totally optional! The jam accepts everything and anything you make.

As always, thanks for joining us, and have fun!  
—Miguel Friginal

You can submit the Mac version, we do not require games to be playable on Windows. 

Your submission has been disqualified. As stated in the jam's page, "your game must be created during the jam and for this jam only; if you created it or submitted it to a different jam, please don't re-submit it to Week Sauce." Feel free to submit a different game created for our jam, and thank you for your interest.

Thanks for participating in Week Sauce! Great game! I love how it fits the theme of "Puppet Master" by having one player advice the other. Amazing concept and really atmospheric setting. Hope you all participate again. Cheers!

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Welcome to another Week Sauce game jam

If it is your first time joining us, you should know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. We are all about having a good time while working on our games, so there is no competition, we are very loose with deadlines (just get in touch if you finish your project after the end of the month), and even looser on judging your work (as in, we will not). Participate, join our Discord to talk with us about your project, ask for help if you need it, and offer advice and cheer other participants. 

Week Sauce is also a super friendly international community, open to people of all ages and levels of experience that just want to have a good supportive environment to work on their little creations, so if you know of somebody that would benefit from that, send them our way!

Anyway, every month the community in our Discord server votes for a (totally optional) theme, in case you need help getting the creative juices going. For July the poll was really close between 2 options, so we decided to allow both! They are…

👻 Rulebook for the Recently Deceased

and/or

↩️ Return to Base

Is your game about helping little spectral characters survive in the draconian afterlife, or about learning their ways to hunt them down? Is your game about a hunter/gatherer tribe trying to fix up their village, or about space marines in an alien planet trying to get back to their drop point? As always, it is up to you! And hey, if you don't feel inspired by this theme, remember that it is totally optional! The jam accepts everything and anything you make.

As always, thanks for joining us, and have fun! 
—Miguel Friginal

Hey, thanks for participating in Week Sauce. Could you make sure to click the checkbox for Windows executable in your game's itch submission, so it can be installed from the official itch app? Thank you!

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Voting for the jam's theme is happening right now on Discord. The options this month are…

↩️ Return to Base
⚙️ The Real Purpose of Ancient Puzzle Rooms
🏎️ Speed Demons
👻 Rulebook for the Recently Deceased
🥧 Mice, Bards, and Pie 

 Join the Week Sauce Discord server, and go to the #announcements channel to vote. 

Of course! Tabletop games totally work, if you can provide a print and play, or instructions or similar. As we say in the official site, "The jam is not only for digital games! Board games, card games, role-playing games… anything you consider a game works."

Thanks for participating in Week Sauce! I could not figure out how to go from the Level Completed screen back to the Level Select screen.