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(+1)

Notes from gameplay:

- Nice music, though it's a bit too repetitive. Making it a few bars longer would make it feel less samey-same. There's also one beat which feels like it slurs a bit too slowly.

- Great font choice. I like the flash on "press space to begin"

- Great cut scenes!

- Unsure what the mechanics are meant to be. Replaying.

- Figured it out - I thought at first that one of the sprites being shown was my own character.

- Is there a penalty to missing shots? Is there a penalty/bonus to doing multiple shots at once?  Edit: seems so

Fun concept, though I'm not sure how intuitive it feels. The right half of the keyboard isn't one people tend to feel as comfortable blind-typing with. Overall presentation was fun and cohesive, with a nice little story framing the gameplay.

(1 edit) (+1)

Thanks for taking us through your thought process, this is really insightful feedback. I’m glad to hear that some of the questions were answered with subsequent plays. An in-game tutorial was our goal and it’s a tricky thing to achieve so we’ll keep at it for future games that suit it. Noted about the music as well, much appreciated!