Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Looks interesting! Although idk what the rules would be, which element's "powers" would be prioritized? And again I think that such a small board may be too limiting to develop interesting strategies. But I'd definitely want to try this out!

I think the idea for this would be something similar to jokenpo, the problem I found converting the counted sides of the hexagon. But with so few options, the strategic part of the game would decline very quickly and I think it would become very repetitive?

with 128x128 I could do something like this, but I need to validate the concept before thinking about implementing it.