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-In 16:10, text goes off the side of the screens.

-Default sensitivity is way too low for controller, but OK for mouse. Maybe have a separate value for those two?

-Setting the Starting Wave to a high amount(5,000+) will cause the game to freeze for a bit and then take up over 6gb of RAM. Probably want to add a soft cap, or at least warn the player of the cost.

-Combat is fairly fun, punching seemed difficult to do right, so I mostly used the kick abilities.  It was annoying how much the enemy would run away at times. 

Was better than last time I played, keep up the good work.

Thanks for playing!

>16:10

I have a 16:9 screen myself and haven't made the slightest attempt to make things work for other screen sizes, so that makes sense. I'll put it on The List.

>Default Sensitivity

That's interesting, one of the streamers told me the default felt set for controller. But maybe he had preferences saved from an earlier DD. either way I definitely need to figure out how to tell if the player is using a mouse or a game pad and change sensitivity accordingly.

>starting wave

Yeah it's not really meant to go over 2 digits. But I feel like nobody has done it outside of messing around to see what would happen, so fixing it has never been a priority. I should at least put in a warning though, you're right.

Anyway, thanks, I'll keep up the good work.