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Thank you for the lovely words! ^^

I really appreciate them especially coming from another fellow indie :D. I'm not really a professional artist, as in, I never went to an art school or anything similar.  Rather what skill I have is a result of self-taugh lessons and a very-likely unhealthy amount of practice. Of course, I'm always trying to improve and it makes me happy when there's a comment like yours telling what the art made them feel.

Is true than the game is quite wordy xD, that's why I used the visual novel tag even if it's similar to a jRPG. Myself was surprised with the amount of dialogue every character ended up having at the end. You could say that was a result of obsession, since I had the feeling I didn't want to be left behind some of my own favourite games and works - the ones which inspired me to complete my game in the first place. There's also the fact that I believe characters should speak for themselves, reason why I don't like to restrict what they say. But now I'm heavily digressing ^^U.  For my own sanity I'll probably tone it down in the next chapters and stories (though a wordy element will likely remain still).

All of this reminds me I have yet to report back of my playground of Dreams of Joy Departed. I promise I will do it; I just have to put my sleep schedule in control... somehow ^^. Cheers! 

No rush, I will play your game more at some point, but there are a lot of games to follow, and a lot of things to do. 

Don't get to hung up on the "wordy" comment, that is just a matter of taste, and not all necessarily a detriment for the players that will become your core audience. I was honestly not sure if I should have included it, but I figured if this was a recurring comment in the future, then some fiddling might be good.