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Hi. The wind shaders work only in Unity.

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Apart from this part, does the asset work on Godot?

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I did little bit of testing and I was not able to correctly import the models to Godot. For some reason the import of FBX files fails in Godot.

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But if I can import this asset into Godot, will it work well, even without that movement shader?

I'm not sure. I tried to import the FBX models to Godot, but got only import errors. If you have amy more questions, join my discord server. It will be easier to have a discussion there.

Dw , godot as an fbx import plug now

It works! Thank u Soo much!

I'm glad to hear it worked :)