Solid presentation all around, although it took me quite a bit of time to actually get the hang of what was going on and how to play. It felt like exploring encounters were a bit high cost and a little more visual or audio feedback to tell players that their actions were progressing that may help. That said, the premise of the story was funny and the game looks and sounds good.
Viewing post in Familiar Finders jam comments
I had the encounter scouting costs lower in older versions, but the game felt like I was clicking too much and I also don't want for players to be able to clear half of the map. It's more meant to be about choosing what to interact with from a limited selection which grows as you explore. Better feedback for what you're doing is something I'd like to work towards, the text-only menu was easy to make so that's what I did for now, but I would love to show more visual cues and progress bars in the future. Thank you for playing!