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(+1)

A really cool concept in terms of audio execution, however the hitboxes for the bots seem very unfair. I tried the first real mission for what seems like 20 times, and, quite honestly, gave up after trying to move as the bot was getting quieter, or louder, and all the time, failing. A promising concept for sure though, and I hope there's more updates because the sound design in this is quite a lot of fun.

Hey !

Thanks for your feedback, I have published an "easy" version if you want

(and yeah, the "sight hitbox" is pretty strange but I can't do better than that in Unreal Engine, I didn't choose the engine very well for this Jam  😅)