Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yay someone mentioned the transitions!  I'm especially proud of them, they're custom shader code.  I'm gonna be honest 90% of the reason for not being able to attack upward was because it'd require drawing more animation frames, and I'm not an artist and anatomy is hard. :3  I don't think it'd break the game balance much, I already make the bugs dislike being directly above you.  Maybe some day...

I know the feeling about animations and anatomy. It was mostly the bubbles that made me want the upwards attack. Oh speaking of the bubbles I forgot to mention but I love how they weren't totally predictable. Shader code is something I haven't dabbled in myself yet.