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What a cute pastel bunny, I bet this is a very innocent little platformer

This is an incredibly impressive work, especially for a prototype, and it's one of my favourites to win at least one category. It looks great, it plays great, the characters are cute.

I especially want to call attention to the game design here. The enemies are all highly distinct from each other, their attacks are telegraphed well, and their behaviours made sense. It's really interesting that your attack just stuns enemies, and that you have to pair them up to defeat them (unless you have enough energy), and I bet there's all sorts of interesting bits of encounter design you can do with that.

The web version had some performance issues, but the native one didn't, so it might have been a problem on my end. Runs in WINE, all is well.

(1 edit)

Thank you for the feedback!
We are glad that you noticed the game design so much. :)
Unfortunately, some parts of game were not implemented well enough in terms of performance due to development time limit. ^^'