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(+1)

This is situational, actually! Some enemies can't be spared, and it's up to you to figure that out. This mechanic is somewhat diminished in MERCANOID, as it's largely a prototype for my framework.

There are two bosses you can spare, IIRC; the Slammia, and the first phase of the final boss, with the latter having a specific mechanic to drop Morale.