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(+1)

Cool concept, got stuck after the first power-up (not too much time to learn hitbox and mechanics), looking to test it better after the time finish.

Love the art and it's implementation, one issue can be the font used for the various text that are little bit complicated to understand on the first read

(+1)

I'm going to go in and make the wall jump more intuitive, its much more simple than it seems you just need to not hold down arrow keys, but of course it doesn't say that so I am going to change it. Also, I feel you on the font but unfortunately the game engine I use doesn't have any other options. Definitely give it another play when the jam is rating, im gonna change a bunch!