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I have thought about hiding points, but I can't think of how to add them to the game, so I haven't done so yet. ヾ(•ω•`)o

(+1)

A way to start it could be a locker big enough to hold a person or two and use it's code for the other hiding spots, but you could use the locker concept as one of three hiding spots. The other hiding spots could be lockers, crates and in the shadows.  Two of the three could be a new enemy type called the mimic that can only attack if interacted with.