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Wow man, you crammed a lot into this! I liked the little death animations and glow effects. I felt the menu music was cool but probably could've prioritised its usage ingame so we got to hear more of it! I loved the inventive ways you used each of the enemies to present different challenges like the ones that block corridors and the ones that all set eachother off! I tried... I really tried... but I could not complete the final area :'( Its that damn bridge of exploders D: But regardless, this is an awesome game with some real clever ideas! Congrats :D

Aww man, you were so close! It's a bit of a cheap puzzle on my part - you're supposed to shoot the enemies before going through the door. If you go through and the door shuts you're basically dead already! Thanks so much for playing and thanks for your suggestions - I'll give your game a shot when I get a chance!

Heyhey, I came back with the new knowledge and finally beat it haha! The G.A.M.E said something about having already died 4 times already- but I think I might have misread the dialogue- it got me wondering though: was that actually a wincount of players beating the game? :O Again though, nice job! Only other thing I'd add now is a sprint button may have been nice (Just because I wanted to keep sprinting back to where I'd died haha)