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(+1)

Hey, just played for about 15 – 20 mins and managed to get through about half of the levels on the first planet, got some pros and cons if you’re interested.

For context, I normally tend to stick to shooters and first-person stuff, but I do really enjoy puzzle and platforming games when they’re done well. 

Pros

  • UI felt really good, its clear immediately that a lot of effort was put into making stuff like transitions felt smooth and intuitive. Honestly it feels like with a few more refinements it would be ready for proper publishing.
  • Puzzle progression felt very natural and smooth. The integration of new mechanics felt good and by the time they were commonplace in levels I felt I knew how they worked and would interact with outer objects.
  • Overall, I dug the visuals, each different ‘building’ stood out visually and feedback from stuff like bouncing/death/getting boosted felt very smooth and fitting.

Cons

  • Some puzzles felt a bit to punishing on where you needed to place different object, and in some levels a lot of my time was spent fidgeting with different placements so the player could reach them instead of trying out different combinations of buildings.
  • I liked the moving lasers aspect, added a nice extra element to consider. But it did feel annoying sometimes having to wait for a laser to rotate to the right spot where I could try my run again. Maybe potentially only having them move during a run and not while testing different layouts, just a thought.
  • Really small nitpick but the premise felt a little hard to grasp. It’s not really the important to the gameplay but it felt like a bit of text or something to explain what the ‘plot’ at the start may have helped. Again, only really a nitpick but wanted to mention it.

Overall, I thought I was great, game feel and animation are a real pride point, but other stuff like the level progression and mechanics make this a pretty fun puzzle game. Feels like with some more refinement this could easily be a really fun casual game to play while chilling out.

Hope this helps :)

Hello, 

I really appreciate taking your time out to play my game and leaving an amazing feedback, and I want to say a BIGGG thank you, your feedback means a lot to me :D

I made this game with the aim to improve on my level designing skills, and your feedback will definitely help me in improving my games. I'm really happy to hear that you enjoyed my game, and I will definitely take all your feedback into consideration to enhance future projects.

Cheers, 😀

(+1)

Glad I could help out. Hope your future stuff goes well:

Thanks again! I have a quick question, when you were playing the game, did you know that you could start the game without pressing Space bar? I feel like that I didn’t make it clearer you could click on the UIs.