I really like the new map system. It makes the early game more interesting because sometimes you do not have a novice dungeon.
Is there any reason to not take a mission, like e.g. there is a maximum number of open missions? So far, I rejected missions where the goal was too far away, but I'm not sure whether this gives me any advantage.
When do your classes auto-switch? It is annoying when I give my ranger some uncursed maid equipment and let her working as a maid, and suddenly she is a maid and needs 50 mana to switch her back.
Mimics shouldn't move. I think it would be more fun if you don't know in advance whether it is a wooden chest or a mimic.