Lots of cute illustrations for all of the different exhibitionist situations! Some catchy music may add a bit to the mischievous mood, and sound effects for right and wrong actions could benefit the minigames. The interfaces for mini-games could be polished up a bit, but they're generally good at showing what you're trying to do.
I don't think that narrative and controls should be mixed in the same descriptions, I got confused by them and figured out the games by playing. The flavor text could be something to show when hovering over a location, so that the hint text can just explain the mini-games in a few words. It looks like you have plans for extra places in the office, so perhaps they can all be visited once in future versions to keep players from doing the games they're best at too many times. This will also give some extra incentive to replay the game and get a perfect scores everywhere on the map.
The execution has a few rough edges, but you've got a really neat concept! Nicely done!