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Take your time. Just make sure you (and whoever you work with) have rubber duck or anything that you can brainstorm with, and a month's is quiet a time to shovel through. Heck, you make the general workflow ideas and procedure is understandable even to novice, so I sure folks will find ways to both squash bugs, along with the analytic data, and whatever chucked into the chat server/forum. I'll check Oddysey of Gianna out, and shoutout about your game at same time.