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(+1)

yeah I have no idea why Unity's like that lol, even when I was correcting for it, it was entirely guess and check so I don't blame you for not wanting to go thru the hassle 😂


But yeah great work!

I did several tests to verify one thing... in WebGL builds the speed is influenced by the cursor velocity of the PC settings, in standalone builds this does not happen. I'm done with all of this! XD Mouse sensitivity options...