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This is an excellent idea with a somewhat lacking execution.

I love the format of placing instruments on an audio soundscape, and the setting is pretty cool too.

The sound design is of course excellent, and the voice you chose really fit the theme.


I wish the game used lower pitches to represent behind, especially for raindrops, drums, and south facing steps while turning. I know that screws up the soundscape a little bit, but it's really important IMO.

As with many others, I was not able to complete the last raindrop sadly.

The background ambience are gorgeous, but seem to include some raindrops them selves which can be misleading.

For some reason, when I pressed or held the WASD and space keys, I got a Windows sound. It's the one I usually get if trying to press a key that isn't available. I'm not sure why that happened here though... Maybe something to do with the Window's focus?


Though this game is mechanically quite simple, I still feel that it does a really good job of setting a scene. I was excited to see that comment on the game page about it being updated. I would love to see the game expanded, but either way, thank you very much for participating in the jam, and I really hope you come back again next year!

(+1)

Thank you for all the feedback! I also had my dad try and he could also only get 3/4 drums placed. The update is mostly little fixes to improve clarity. Strange thing about the Windows sound playing on pressing keys. Not sure what causes that, I do know on regards to window focus that I lock mouse to the screen.