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(+2)

Really impressive system, I know getting multiplayer working in any form is not easy!

Yeah have to agree with the above, it's very hard to make anything clever with the way the joints work. Rotations don't seem to translate into the game. And on top of that, it's very unbalanced, there's so many ways to cheese the system. I think I have found an unbeatable strategy :P



Besides that, it's a really cool base and I hope you flesh out the building system because it's really fun!

(+1)

thanks a lot for your review Oscar and I really liked your bosses there.

In the system there are actually different choices for joints, but we decided to hide that for now to make it more intuitive. There are joints that rotate, others that work like glue, we just thought the interface was already too cluttered and hid those features.

we are adding a new shield behavior to counter the machine gun OP strategy, we should be updating it this week.