First of all, thank you for playing my incomplete submission, second: Stream of instant responses.
-I asked a friend to make the title, so it´s on him.
-I mean it´s the same
-Yes, my time management made me do the texts on the game editor itself and as a not native speaker at 2 am, it wasn´t easy to spot the typos there (but tbh some are on me: sometimes wrote “Trusth”).
-Yeah, I have never got the instructions to kill someone, yet.
-I mean I tried to make I more like a Castlevannia style of names (Literally Julius Cruz is a mix between Julius Belmont and Soma Cruz), I understand that maybe is a bit dissonant for “fire emblemish” characters to have surnames, but giving them castlevannia names or elver´s existence was my attempt to make the players that they feel that this country has different ruleset than your average FE, like a monster can contribute to society, but those cases are not the rule, but the exception, but tbh I think that I haven´t deepened in that part.
-Mmm, I used to have the automatic conversation plugin, but it ended up making more problems than anything, so I erased it. Maybe it is still there.
-The music problem is something that I didn´t expected because on my tests the music was looping alright, maybe I will have to upload it again.
-Question: Did you feel that the walking speed was maybe a bit slow?
-It´s a shame that the game freezes when the enemies have it.
-I will try to correct the “Por usar:” and maybe erase the “Unidades” one
-Praise the kaga.
-Yeah, it was on of my first fixes: when you have the 7th recruit, a magic soldier will appear that will ask you if you want to end the map. (Tbh my laziness was the main reason: Because I would have to make alternative convos for the ones that you didn´t recruit).
-Seems like a good team.
-I will save it for later.
-It´s always the damn draw back, but thanks for letting me know.
-Question: Does the Rockanroll tome sounds like a stupid name?
-She is determined (even if her back pays the price).
-Yeah, the point of diabolical units, is that they are more of a demon than a chanter of magic.
-Well, the srpg studio community and I are way more grateful to you for being such an excellent coder.
-Jean was more powerful on my tests, I thought that I nerfed her but it seems that my Olwen “simpness” blinded me on that.
-Yua on the other hand maybe I nerfed her too much, on my tests she was WAY stronger: she literally had stats closer to Julius, which didn´t make sense since once of the houses, her master tells you that she hasn´t trained in some time, maybe I could give her a personal spear or something to compensate the lack of stats.
-This is something that I will improve with Moore and Elma, because they got really out classed by Simon and Jermie, which they can also fight back. Elma will get as a personal staff called the “Again” staff, that is basically a long-range dance and since the beginning I had the intention to give Moore as his personal skill: Staff savant / master, a skill that is like in the GBA hack rooms that if the user uses a staff, it will gain an extra action. I had the plugin, but I didn´t have the time to test it out, so I ended up playing safe and gave him charisma.
-The sleep staff is res x2 fixed chance, maybe it is too low, I will try fix it, but I have an idea on how to make the sleep status more interesting…