I skipped the opening scenes when I tried out the other dreams, so no, I didn't notice the story changed. That's cool
I suppose I understand the appeal of leaving surprises in the game and not wanting to be too hands-on in explaining every small detail, but my comment about learning basic things about the game 40+ turns in was definitely meant as a dig at the game haha. Maybe now that I've beaten the game I'm allowed some answers? :)
- What is 1-Handed vs 2-Handed? Is it just flavor?
- What were those weapons effective against? Class? Weapon type? Element? (While I'm on the subject I want to *strongly disagree* with the notion of not showing what a weapon's effective against. I mean why show Mt at that point, or anything about it at all? Just keep it a secret, players can figure it out if they pay attention! I don't understand the appeal of this idea at all)
- Is the map theme in Snake an original? I want a 1 hour loop of it lmao, it's fucking amazing
- Do you have a preference (or favorite) of the 5 dreams as a starting point?