Thanks for the stream! Misc thoughts:
- Sorry 97 has a less elegant layout, but I want to ensure that players who skip 23 in a 20-battle challenge run don't get screwed over at the very end. And my hope is that, for new players, the usefulness of 23-stone will feel like a clever deduction now, rather than being obviously forced.
- Those were some nice final battles (vs 100) -- I didn't make that fight harder, it's just somewhat luck-based given the variety in his deck.
- I've updated the game to remove the -1 stone from Room 2 of the lab, since it did seem a little broken to get it so early (and have two of them). I might nerf a couple mid-game fights to compensate, but I haven't decided which ones yet.
- Oh neat, I didn't think about how the Winning Deck trackers can be used to plan ahead for a 20-battle run. Great idea!
- Oh no! I didn't mean to shorten the 19 fight (20 --> 16 turns) in hard mode, only in easy mode where the board is easier! That makes the fight even harder! I'll fix that today. [edit: Wait, you won?! I posted this right before watching the last minute-and-a-half of the stream.]