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Hey this was a lot of fun, at least in concept. After a while the game gets a bit repetitive and grindy but I think that if expanded upon, the game could be quite fun, and you could maybe have some real side quests to get your lying levels up. The ending was a bit predictable but I liked how the Accept and Sense lying UI was just faded out so you kind of had to look around there to see it.
The art is very nice, but maybe you could make the map feel more like a village cause it kinda just looks like roads with houses here and there.
The music (even though after a few loops it got repetitive) was also quite nice: simple repeated motiff that isn't too annoying to the ears and relaxes.
Im not too sure what the health was for at the top left but maybe that's when you deplete a villager trust bar?
Anyways, nicely made entry, even though you could have maybe found ways to make it a tad less repetitive. Good job!

Thanks, can surely work in the world as an entity... The health was for if you accept scam missions, you follow up to a person who beats you and reduces your health by one (everything I just mentioned happens in imagination when in actual a black screen appears and disappears...) Thanks for playing!

Currently I am working on new quests thankyou :)

Huh I got that black screen appearing and disappearing and killing me on my first run, but I hadn't accepted any mission.