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Simple card battler that promises a lot of depth!  It's not obvious at first exactly what's happening (cards getting weaker as they're attacked) or exactly how the type strengths/weaknesses is modifying the numbers.  I think a little '-2' popping up on the card to let the player know what just happened would be helpful.


Also, instead of drawing cards randomly, perhaps start with the clothes on the outside and work your way in as they disappear?  Would add a strategic element as the player has to decide what kind of clothes to play at the beginning of the battle vs the end.


Excited to see where it goes from here!